Dev v1.1
Dungeon Dash » Devlog
the major changes made to the game since the first version:
- Gun System:
- Added gun with animation frames (gunani_0 through gunani_11)
- Shooting mechanics with beam effect
- Bullet count and pickup system
- Maximum of 3 bullets
- Bullet pickups that spawn periodically
- Visual beam effect when shooting
- 'X' key to shoot
2. Giant Enemies:
- Added larger enemies that use giant_run_0 through giant_run_3 frames
- Larger hitbox (60 pixels vs 30 for regular enemies)
- Deal 2 damage instead of 1
- Spawn every 9-16 seconds
- Scaled to 75% size
3. Game State Management:
- Added proper game state handling (menu, playing, high scores)
- Added start_game() and stop_game() functions
- Better enemy spawn management
- Proper cleanup when switching states
- UI Improvements:
4. Added bullet counter display
- Added crosshair cursor
- Added boss health bar
- Menu buttons and screens
5. Gameplay Balance:
- Starting with 1 bullet instead of 0
- Adjusted spawn timings for different enemies
- Added progressive difficulty with speed_factor
Files
Dungeon Dash V1.1.zip 45 MB
Mar 20, 2025
Get Dungeon Dash
Dungeon Dash
Dodge traps, defeat enemies, and dash through dungeons in this fast-paced action game!
| Status | In development |
| Author | PhotonDev |
| Genre | Action |
| Tags | boss, dash, Dicey Dungeons, dungeon, Dungeon Crawler, dungeon-dash, Dungeons & Dragons, Endless Runner, No AI |

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