Dev v2.0


# Dungeon Dash v2.0 - Devlog

## Major Updates

### Combat & Gameplay

- Added shooting mechanics with a beam-based weapon system

- Implemented bullet pickup system with ammo management

- Added screen shake effects for more impactful combat

- Introduced particle effects system (blood, dust, impact particles)

### Enemy System

- Added new enemy type: Giant Enemy with unique scaling and damage

- Improved enemy spawning and movement patterns

- Enhanced collision detection for more accurate hit registration

### UI Improvements

- Added dynamic minimap system showing player and enemy positions

- Implemented health and bullet counter UI

- Added visual warning system for major events

- Enhanced score tracking and high score system

### Visual Effects

- Added particle systems for:

  - Running dust effects

  - Impact particles from shooting

  - Blood effects from combat

  - Jump effects for better feedback

- Implemented screen shake for combat impacts

### Performance

- Optimized background scrolling system

- Improved animation handling for all entities

- Enhanced frame management for smoother gameplay

### Easter Egg

- Secret boss fight accessible through hidden method 👀, W.I.P

  (Hint: Try pressing a certain key in the menu, after killing the main boss...)

## Technical Improvements

- Improved collision detection system

- Enhanced state management

- Better memory handling for particles and effects

- Optimized rendering pipeline

## Coming Soon

- More enemy types

- Additional weapon types

- New power-ups

- More secret content... 

Files

Dungeon Dash v2.0.zip 54 MB
Mar 27, 2025

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